![]() ![]() ![]() ![]() There's this thing called the Fallout Bible which basically states the outcome to each major quest, and then there's the Vault Dweller's memoires in Fallout 2 which does the same. Well Obsidian is made up of a bunch of guys who worked on Fallout 1 and 2, and the way they did things is to have a canon ending. Wrote: It's just the way Bethesda (and in this case, Obsidian, which in the case of NV operates similarly to Bethesda) deals with sequels.
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